Monday, April 23, 2012

Still Here After Wednesday Night (Version 5—Final Version) Is Done!

          I’m finally done making my Text-Based Adventure: Still Here After Wednesday Night (Version 5). I want to give a very special thanks to my Quality Assurance Team. Thank you very much fo helping me out. To keep this short here is the features list:
  • New Game +
  • 33 Accomplishments!
  • Redesign Main Menu
  • Filing System! Keep Notes and Letters With You!
  • Game Options
  • Ability to Manually Change Save Location
  • Unlockable Epilogue With Multiple Endings
  • Secret Events And Hidden Features!
  • A Ton of Secrets
  • Check for Data has Evolved! Now Shows Save Information!
  • Has a Real Icon Now!
  • Improved Error Checking
  • Improved Balancing
  • Special Messages from Creator
  • New Actions Added
  • More Think Monologues
  • Time Errors and Other Related Problems Fixed
  • Switched Room Error Fixed
  • Hole Error Fixed
  • A Ton of Minor Fixes and Additions

UPDATE 1 (5/15/12): Production notes are up: Here.

           Have fun with it. If there ae any lingering problems: DO NOT TELL ME UNTIL JULY 28, 2012—I’m serious. I need a break from this. Anyway, I hope you all like it. Here is where you can download it:

          Last few notes. To the QA Team… Remember that idea you had about the Creepy Doll. I added a special hidden scene. Also, to everyone. I might upload all my notes to this page to show all that went in to this little thing. Production notes are up: Here.

          Production Time Frame: October 21, 2011-April 23, 2012. Main Game ~ 3 to 7 weeks; Epilogue ~ 3 to 4 months

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